Monday, March 20, 2017

First test with Akvis Sketch

As I said last week, I finally took the plunge and invested in Akvis Sketch as a post-processing tool to create images that look like they were hand drawn. I have a project coming up and I think this would be a good look for it.

I paid for the commercial license, which runs $154 -- but I was able to get %15 off by posting links to the software on my blog and then requesting a coupon code. The software publisher responded overnight, and i got the software for $130.90. BTW: The non-commercial license is less expensive, so you can buy it and then upgrade later. It won't save you any money (the upgrade will cost the same as the full commercial license, but you do get the benefit of trying the software out before you pay for the commercial license). And, of course, there is a 10-day trial so you can test drive it before you buy (and make sure it runs on your hardware).

Copyright 2017 Mike Mitchell
Render from Daz Studio, converted to line art with Akvis Sketch


These are my first "serious" tests with the software. As usual, it's a composite of multiple passes. I created multiple layers of the image in Photoshop and then masked out the different parts I wanted to work on. You see, I wanted a darker pass on the dress, lighter on the face (I also turned off cross-hatching on the face) and a different pass on the hands and gun. The background is also on a separate layer -- I just splashed some colors around and then ran Akvis Sketch on it. I wanted bigger strokes, so I actually scaled up the background about 200% so I could get nice, big strokes on it. I also added some touch-ups along the edges and some extra lines (her elbow bend and chin, for example) to give it more definition. All in all, not bad for something I'm just playing with at this moment. I think this could be a useful tool in my production artwork and I'm looking forward to working with it more.

Copyright 2017 Mike Mitchell
Render from Daz Studio, converted to line art with Akvis Sketch
then converted to b&w.

I worked in color and then converted to gray scale so we could see what it would look like in both formats. What do you guys think? Which is your favorite? (NOTE: these are worth clicking on to see at a larger size – you'll get a better look at the line work).

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